This allows you to queue up building jobs, research, and set automatic trade routes and the like up. When you begin, you’re given a premium account for 2 days. While Stronghold has made a decent transition to freemium, it currently has a lot of issues. In fact, using the Wiki makes playing Stronghold a much more comfortable experience. Fortunately, there is an extensive Wiki available online which thoroughly explains exactly how it all works. Initially however, it’s rather difficult to get into, as not much is explained, and you can find yourself in many sticky situations with no idea how to break free. You’ve got your economy to think about, the happiness of your people, your rank in the world, defending yourself from attackers, sending scouts out to find resources, building your castle up, founding new villages, researching new tactics and items… the list goes on and on, and you’ll be playing for many weeks before you see everything available. That’s not to say it isn’t a seriously deep venture. In this way, it’s a much calmer and more relaxed experience than usual strategy games, with the idea to have the game running in the background while you go about your everyday routine. Choose to build a woodcutter, for example, and it may well take 15 minutes to be ready. What makes Stronghold Kingdoms different to your average strategy game, and indeed, different to the original release, is that every action you do takes real time to complete. Soon you’ll be farming animals, trading with nearby towns and going to war with neighboring counties, in a bid to make your parish the greatest and your city the capital of the entire country. The game starts off slowly as many strategy games do, with woodcutters bringing in wood and quarries bringing in stone. You start off my choosing your real-world country, county and town – the game takes place on a map of the real world, and you can defend the honor of your real-life hometown if you so wish. The objective of Stronghold Kingdoms is to build your town and castle into a bustling sea of people, commerce and defence. It’s an interesting direction to take the game in, and while a lot of it works, there’s also a lot that doesn’t. The big change in Stronghold Kingdoms is that “freemium” bit, as every action you do in the game will take a good while to complete – sometimes up to 24 hours. More than ten years later, we have a freemium online multiplayer version of the game, and the majority of the visuals, soundtrack and core concepts are intact from the 2001 release. Back at the start of the millennium, this medieval real-time strategy game was an enjoyable pastime, thanks to a lengthy single-player campaign and a multiplayer mode for storming your friends’ castles. Classic Stronghold gameplay goes freemium, and loses a lot of its appeal in the processĪh, Stronghold.
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